A day one challenge, in where I try to make something half decent in a day, including sculpting a high poly model, retopo into a low poly, unwrapping, texturing, O2 stuff, config etc, it was a fun project and I hope to do more in the future.
Without further a due, I present the Skull Mask, it's totally way better than my balaclava, and any cool people should really use this instead, I will be making another update soon so it actually has ballistic armour etc, so it'll be quite functional as headgear.
Become a bonafide baddass today, or not, it's up to you lady man.
Here is the download link with the usual open source goodies as well as the PBO: http://www.multiupload.nl/73Q2RFXOH0
Update 1: New download link, this doesn't come with the source files, so you'll still need to grab the first link if you want all that jazz, otherwise, here is the new PBO.
Fixed specular map
Added armour values, you'll be saved ONCE, rarely twice when shot in the head, depending on caliber.
Added 2 more variants through hidden selections (red and green)
Hidden selections are now supported.
Enjoy, please leave feedback and have a good time killing shit!
Oh by the way, if you guys have an idea for any hats/masks/helmets etc, I'm open for suggestions, preferably stuff that I can sculpt with Zbrush (I'm trying to improve in that aspect).